I was wandering if you could let me us this image for an Android game called "Kingdoms of Myth", it's turn based strategy game based on a fantasy World. You can find a little bit more info in this rough website made by my colleges [link] (Sorry for the bad English). Of course you will have full credits of your work and link to your webpage if you want
Great, like your previous concepts and designs. Detailed, as usual! Very good and traditional Mediterranean armour set. Nice colours and scenery too.
Heh, the title of this work just bypassed my mind when I started to look this picture. Without being an expert when it comes to historical gear, that armour looked like carthagean, especially the helmet. On the other hand, the image on the standard seems to be the crature called Pan?
And after all this furious thinking I saw the word "Hellenic" on the title...
The helmet is a Hellenic "Phrygian" type. It became prevalent in the 4th - 3rd centuries in Hellenistic armies. Since Carthage used elements of Hellenistic military in their core army (i.e. the phalanx), it was only natural they adopt some of the armor. The real decline of these types of armors occured with the expansion of Rome, which eventually brought it into conflict with both Carthage and Macedon. Although the Carthaginians fared better against the Romans, in no small part to Hannibal, they relied increasingly on mercenary and foreign armies (i.e. no phalanx). The Macedonian phalanx was defeated around the same time due to its obsolescence and inability to be adaptable like the Roman maniple.
The helmet might look a bit Carthagian, but it's actually a fairly typical hellenistic helmet (post Alexander greek states + successor empires). The cuirass too, you can tell it's hellenistic by the long pteryges (those funny flaps) - earlier cuirasses didn't end so high and their pteryges were shorter.
The image on the standart is a Gorgon if I remember correctly. I got a detailed description from my assigned historian as well as photos of archeological finds (mostly carved reliefs) as reference for the gear.